As part of getting to know OpenGL, I created a simple 3D game called DogFight. The game is created in the Qt development environment using C++. In the game, the player controls an aircraft and collects bonus objects and avoids those that are penalized. After finishing the current level, the player continues to the next level with increased difficulty. The goal of the game is to reach as many points as possible.
Invasion of overworked informatics